Disable Joint

Talent:Unarmed Combat
Rank: 5

Direct use of this knack requires an Excellent Success on an attack test, but if the adept has successfully grappled the target, a Good Success is sufficient. Successful use disables the target joint for a number of hours equal to the talent Rank. The Damage Step for this attack is the attacker's Unarmed Combat Rank, and is not reduced by physical armor.